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Post by stealthysushi97 on Feb 1, 2014 22:29:47 GMT -5
A few fairly large updates to the server, as well as some minor ones: -New Hub World now open, linking all main worlds together. -Two survival worlds, Survival_A, and Survival_B -Get to these worlds quickly, as well as Creative with: /warp Hub /warp Survival_A /warp Survival_B /warp Creative -Small changes in permissions in worlds. All worlds should now link up. (if your permissions are not the same in multiple worlds, tell me, and I will fix it) -Fancy colours for world names -Old and useless worlds are no longer accessible -Deleted old warps If you have any questions, don't hesitate to ask
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Post by moonz3r on Feb 20, 2014 17:42:35 GMT -5
Haven't found life threatening problems as of yet, but ... here's one you'll like. Say you're at the EnderFarm, riding that stupid cart back and forth because you're lazy ... you tap left shift to exit, you'll suddenly find yourself out side the EnderFarm free-falling. Thank goodness for /home command..
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Post by stealthysushi97 on Feb 21, 2014 14:27:04 GMT -5
Haven't found life threatening problems as of yet, but ... here's one you'll like. Say you're at the EnderFarm, riding that stupid cart back and forth because you're lazy ... you tap left shift to exit, you'll suddenly find yourself out side the EnderFarm free-falling. Thank goodness for /home command.. Thanks for letting me know. Took a look at this, and it looks like it has to do with a recent change in where Minecraft puts the player when exiting a vehicle (boat, minecraft or horse). The game looks for the closest open space, on land since 1.7. If I were to expand the farm too much to fix this problem, endermen would start spawn. So, I had to remove the minetrack.
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